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Resume

Angel Kittiyachavalit

 

I'm a freelance visual and UX/UI designer, illustrator, letterer, and front-end developer trying to figure out what's next for me. I'm interested in making products that improve people's lives and make them smile. I believe in living what you love, and that includes my work. I would love to work with a creative team focusing on great and beautiful experiences.

 

SKILLS

Visual design, UI/UX design, illustration, lettering, Adobe Creative Suite, HTML, CSS, GitHub, wireframing, prototyping, user testing, photography, styling, rock climbing, and making greeting cards, name tags, and custom piñatas.

 

Education

University of California, Berkeley

B.A., Economics

May 2008

 

Awards

GSMA mWomen Design Challenge

Grand Prize Winner

February 2013

 

 

    WORK EXPERIENCE

    Designer

    U.S. Digital Service, The White House

    May 2015 - present

    With a team of product managers, developers, and UX designers, I worked as the lead visual designer on the alpha release of the U.S. Web Design Standards. I designed open source, 508 compliant, and responsive UI components and a visual style guide for government websites. I also helped out on the initial visual design and iconography for College Scorecard.

     

    Freelance Designer

    Design + Happiness, San Francisco, CA

    October 2009 - present

    I do visual and UX/UI design, illustration, lettering, and front-end development for various clients including Mode, Go Nimbly, Orange Harp, OpenCounter, Treat, Little Spark, and Good Paper.

     

    Interaction Designer

    AltSchool, San Francisco, CA

    June 2014 - August 2014

    I worked closely with the product manager, engineers, and UX researchers designing and implementing the teacher workflow. The teacher workflow consisted of assigning activities to students, grading, finding common core standards, and searching activities. I designed wireframes, performed user testing with teachers, designed high fidelity mockups, and helped with implementation in time for the launch of their first official school year. 

     

    Designer in Residence

    Code for America, San Francisco, CA

    December 2012 - December 2013

    I designed marketing material for all of the 5 programs of Code for America. I designed and implemented a responsive and interactive annual report. I designed a book cover and responsive site where people could read CfA's first open data book. I worked on prototyping possible applications to help cities and worked on our style guide. Additionally, I mentored fellows with their projects including RecordTrac, an app that won best civic app on GovLoop. 

     

    Fellow

    Code for America, San Francisco, CA 

    January 2012 - November 2012

    I worked for the City of Chicago, where I was in charge of designing and performing user testing of web applications that dealt with 311 data. One of the projects I worked on was The Daily Brief, a site were cities could see their 311 data on a map and filter that data. It was used in a Harvard Business School study on government transparency by Ryan W. Buell and Michael I. Norton. I also worked on 311 Service Tracker, a site where citizens could look up their 311 service requests to see what was going on with their request. In addition to those apps, I helped design Honolulu Answers as well as other materials for Code for America as a whole that included a newsletter template, the initial site for their Accelerator program, and an icon known as the flag tag.

     

    User Experience Designer

    Shop It To Me, San Francisco, CA

    January 2010 - December 2011

    As the sole designer, I designed new products, experiments, and various marketing collateral from web to print that impacted over 3 million users. Additionally, I started their user testing program. I conducted several user testing sessions. I worked closely with the CEO and Product Manager to take action from users’ feedback. Besides user testing, I implemented a number of other design methods including developing personas, paper prototyping, wireframing, interactive brainstorming as well as creating several iterations of mockups in an agile environment.

     

    References available upon request